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SoVRMLVertexPoint.h
1/**************************************************************************\
2 *
3 * This file is part of the Coin 3D visualization library.
4 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
5 *
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8 * ("GPL") version 2 as published by the Free Software Foundation.
9 * See the file LICENSE.GPL at the root directory of this source
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22\**************************************************************************/
23
24#ifndef COIN_SOVRMLVERTEXPOINT_H
25#define COIN_SOVRMLVERTEXPOINT_H
26
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/VRMLnodes/SoVRMLGeometry.h>
29#include <Inventor/fields/SoSFNode.h>
30#include <Inventor/fields/SoSFBool.h>
31#include <Inventor/elements/SoMaterialBindingElement.h>
32
33class COIN_DLL_API SoVRMLVertexPoint : public SoVRMLGeometry
34{
36 SO_NODE_ABSTRACT_HEADER(SoVRMLVertexPoint);
37
38public:
39 static void initClass(void);
40
43
44 virtual void doAction(SoAction * action);
45 virtual void GLRender(SoGLRenderAction * action);
46 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
47 virtual void callback(SoCallbackAction * action);
48 virtual void pick(SoPickAction * action);
49 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
50
51 virtual void notify(SoNotList * list);
52
53protected:
55 virtual ~SoVRMLVertexPoint();
56
57 virtual SbBool shouldGLRender(SoGLRenderAction * action);
58 virtual void computeBBox(SoAction * action, SbBox3f & box,
59 SbVec3f & center);
60}; // class SoVRMLVertexPoint
61
62#endif // ! COIN_SOVRMLVERTEXPOINT_H
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:37
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:37
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:67
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:70
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:39
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:34
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:32
virtual void doAction(SoAction *action)
Definition SoNode.cpp:761
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1057
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:34
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:32
The SoSFNode class is a container for a single node.
Definition SoSFNode.h:38
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition SoShape.cpp:364
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoShape.cpp:1439
virtual void GLRender(SoGLRenderAction *action)
Definition SoShape.cpp:377
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
virtual void callback(SoCallbackAction *action)
Definition SoShape.cpp:408
The SoVRMLGeometry class is a superclass for VRML shapes.
Definition SoVRMLGeometry.h:33
virtual SbBool shouldGLRender(SoGLRenderAction *action)
Definition Geometry.cpp:105
virtual void notify(SoNotList *list)
Definition Geometry.cpp:163
The SoVRMLVertexPoint class is a superclass for point based VRML shapes.
Definition SoVRMLVertexPoint.h:34
SoSFNode color
Definition SoVRMLVertexPoint.h:42
SoSFNode coord
Definition SoVRMLVertexPoint.h:41

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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