Coin Logo http://www.sim.no
http://www.coin3d.org

SbVec3f.h
1#ifndef COIN_SBVEC3F_H
2#define COIN_SBVEC3F_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Systems in Motion about acquiring
18 * a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <stdio.h>
28
29#include <Inventor/SbBasic.h>
30
31class SbPlane;
32class SbVec3d;
33class SbVec3b;
34class SbVec3s;
35class SbVec3i32;
36
37class COIN_DLL_API SbVec3f {
38public:
39 SbVec3f(void) { }
40 SbVec3f(const float v[3]);
41 SbVec3f(const float x, const float y, const float z);
42 SbVec3f(const SbPlane & p0, const SbPlane & p1, const SbPlane & p2);
43 SbVec3f(const SbVec3d & v);
44 explicit SbVec3f(const SbVec3b & v) { setValue(v); }
45 explicit SbVec3f(const SbVec3s & v) { setValue(v); }
46 explicit SbVec3f(const SbVec3i32 & v) { setValue(v); }
47
48 SbVec3f & setValue(const float v[3]);
49 SbVec3f & setValue(const float x, const float y, const float z);
50 SbVec3f & setValue(const SbVec3f & barycentric,
51 const SbVec3f & v0,
52 const SbVec3f & v1,
53 const SbVec3f & v2);
54 SbVec3f & setValue(const SbVec3d & v);
55 SbVec3f & setValue(const SbVec3b & v);
56 SbVec3f & setValue(const SbVec3s & v);
57 SbVec3f & setValue(const SbVec3i32 & v);
58
59 SbVec3f cross(const SbVec3f & v) const;
60 float dot(const SbVec3f & v) const;
61 SbBool equals(const SbVec3f & v, const float tolerance) const;
62 SbVec3f getClosestAxis(void) const;
63 const float * getValue(void) const;
64 void getValue(float & x, float & y, float & z) const;
65 float length(void) const;
66 float sqrLength() const;
67 void negate(void);
68 float normalize(void);
69 float & operator [](const int i);
70 const float & operator [](const int i) const;
71 SbVec3f & operator *=(const float d);
72 SbVec3f & operator /=(const float d);
73 SbVec3f & operator +=(const SbVec3f & u);
74 SbVec3f & operator -=(const SbVec3f & u);
75 SbVec3f operator-(void) const;
76 friend COIN_DLL_API SbVec3f operator *(const SbVec3f & v, const float d);
77 friend COIN_DLL_API SbVec3f operator *(const float d, const SbVec3f & v);
78 friend COIN_DLL_API SbVec3f operator /(const SbVec3f & v, const float d);
79 friend COIN_DLL_API SbVec3f operator +(const SbVec3f & v1, const SbVec3f & v2);
80 friend COIN_DLL_API SbVec3f operator -(const SbVec3f & v1, const SbVec3f & v2);
81 friend COIN_DLL_API int operator ==(const SbVec3f & v1, const SbVec3f & v2);
82 friend COIN_DLL_API int operator !=(const SbVec3f & v1, const SbVec3f & v2);
83
84 void print(FILE * fp) const;
85
86private:
87 float vec[3];
88};
89
90COIN_DLL_API SbVec3f operator *(const SbVec3f & v, const float d);
91COIN_DLL_API SbVec3f operator *(const float d, const SbVec3f & v);
92COIN_DLL_API SbVec3f operator /(const SbVec3f & v, const float d);
93COIN_DLL_API SbVec3f operator +(const SbVec3f & v1, const SbVec3f & v2);
94COIN_DLL_API SbVec3f operator -(const SbVec3f & v1, const SbVec3f & v2);
95COIN_DLL_API int operator ==(const SbVec3f & v1, const SbVec3f & v2);
96COIN_DLL_API int operator !=(const SbVec3f & v1, const SbVec3f & v2);
97
98
99/* inlined methods ********************************************************/
100
101inline float &
103{
104 return this->vec[i];
105}
106
107inline const float &
108SbVec3f::operator [](const int i) const
109{
110 return this->vec[i];
111}
112
113#endif // !COIN_SBVEC3F_H
The SbPlane class represents a plane in 3D space.
Definition SbPlane.h:34
The SbVec3b class is a 3 dimensional vector with 8-bit integer coordinates.
Definition SbVec3b.h:37
The SbVec3d class is a 3 dimensional vector with double precision floating point coordinates.
Definition SbVec3d.h:35
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:37
SbVec3f(const SbVec3b &v)
Definition SbVec3f.h:44
SbVec3f(const SbVec3s &v)
Definition SbVec3f.h:45
float & operator[](const int i)
Definition SbVec3f.h:102
SbVec3f(void)
Definition SbVec3f.h:39
SbVec3f(const SbVec3i32 &v)
Definition SbVec3f.h:46
The SbVec3i32 class is a 3 dimensional vector with 32-bit integer coordinates.
Definition SbVec3i32.h:39
The SbVec3s class is a 3 dimensional vector with short integer coordinates.
Definition SbVec3s.h:36

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

Generated on Thu Jan 16 2025 for Coin by Doxygen. 1.12.0