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SoMaterialBinding.h
1#ifndef COIN_SOMATERIALBINDING_H
2#define COIN_SOMATERIALBINDING_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Systems in Motion about acquiring
18 * a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/elements/SoMaterialBindingElement.h>
28#include <Inventor/fields/SoSFEnum.h>
29#include <Inventor/nodes/SoSubNode.h>
30
31class COIN_DLL_API SoMaterialBinding : public SoNode {
32 typedef SoNode inherited;
33
34 SO_NODE_HEADER(SoMaterialBinding);
35
36public:
37 static void initClass(void);
39
40 enum Binding {
41 OVERALL = SoMaterialBindingElement::OVERALL,
42 PER_PART = SoMaterialBindingElement::PER_PART,
43 PER_PART_INDEXED = SoMaterialBindingElement::PER_PART_INDEXED,
44 PER_FACE = SoMaterialBindingElement::PER_FACE,
45 PER_FACE_INDEXED = SoMaterialBindingElement::PER_FACE_INDEXED,
46 PER_VERTEX = SoMaterialBindingElement::PER_VERTEX,
47 PER_VERTEX_INDEXED = SoMaterialBindingElement::PER_VERTEX_INDEXED,
48
49 // Note: DEFAULT and NONE bindings are obsolete, but we include them
50 // to be compatible with old Open Inventor code.
51 DEFAULT = OVERALL,
52 NONE = OVERALL
53 };
54
56
57 virtual void doAction(SoAction * action);
58 virtual void GLRender(SoGLRenderAction * action);
59 virtual void callback(SoCallbackAction * action);
60 virtual void pick(SoPickAction * action);
61 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
62
63protected:
64 virtual ~SoMaterialBinding();
65};
66
67#endif // !COIN_SOMATERIALBINDING_H
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:67
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:70
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:39
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:32
The SoMaterialBinding class is a node for setting up how materials are mapped to shapes.
Definition SoMaterialBinding.h:31
SoSFEnum value
Definition SoMaterialBinding.h:55
Binding
Definition SoMaterialBinding.h:40
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoNode.cpp:846
virtual void doAction(SoAction *action)
Definition SoNode.cpp:761
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:974
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1057
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:904
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:32
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:31

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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