1#ifndef COIN_SOSPACEBALLBUTTONEVENT_H
2#define COIN_SOSPACEBALLBUTTONEVENT_H
27#include <Inventor/events/SoButtonEvent.h>
29#define SO_SPACEBALL_PRESS_EVENT(EVENT, BUTTON) \
30 (SoSpaceballButtonEvent::isButtonPressEvent(EVENT, SoSpaceballButtonEvent::BUTTON))
32#define SO_SPACEBALL_RELEASE_EVENT(EVENT, BUTTON) \
33 (SoSpaceballButtonEvent::isButtonReleaseEvent(EVENT, SoSpaceballButtonEvent::BUTTON))
43 ANY, BUTTON1, BUTTON2, BUTTON3, BUTTON4, BUTTON5, BUTTON6, BUTTON7,
53 static SbBool isButtonPressEvent(
const SoEvent * e,
55 static SbBool isButtonReleaseEvent(
const SoEvent * e,
The SoEvent class is the base class for all Coin events.
Definition SoEvent.h:34
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